Blueprints for 0.5

124 of 24 results
Priority Blueprint Design Delivery Assignee Milestone
3 Medium add-the-bounty-logic 0 Approved 8 Beta Available Graion Dilach outdated-0.6
3 Medium chain-reactions 0 Approved 11 Implemented AlexB 0.5
3 Medium fix-storage-logic 0 Approved 11 Implemented AlexB 0.5
3 Medium money-conversion 0 Approved 8 Beta Available Graion Dilach outdated-0.6
3 Medium overlay-explodes-threshold 0 Approved 11 Implemented AlexB 0.5
3 Medium pipscale-storage 0 Approved 11 Implemented AlexB 0.5
3 Medium tiberium-damage 0 Approved 11 Implemented AlexB 0.5
3 Medium tiberium-explosive 0 Approved 11 Implemented AlexB 0.5
3 Medium tiberium-heal 0 Approved 11 Implemented AlexB 0.5
3 Medium tiberium-spill 0 Approved 11 Implemented AlexB 0.5
3 Medium visceroids 0 Approved 11 Implemented AlexB 0.5
2 Low cloak-logic-enhancements-for-inf... 0 Approved 11 Implemented AlexB 0.5
2 Low disallow-cloaking 0 Approved 11 Implemented AlexB 0.5
2 Low enemy-veterancy 0 Approved 11 Implemented AlexB 0.5
2 Low engineer-per-side 0 Approved 11 Implemented AlexB 0.5
2 Low suppress-sensorarray-notifications 0 Approved 11 Implemented AlexB 0.5
2 Low technician-per-side 0 Approved 11 Implemented AlexB 0.5
2 Low tiberium-remains 0 Approved 11 Implemented AlexB 0.5
2 Low type-selection-groups 0 Approved 11 Implemented AlexB 0.5
2 Low unit-lost-eva 0 Approved 11 Implemented AlexB 0.5
1 Undefined restore-the-cloakstop-function 0 Approved 11 Implemented AlexB 0.5
1 Undefined tiberium-chain-reaction-customiz... 0 Approved 11 Implemented AlexB 0.5
1 Undefined allow-buildings-to-decloak-and-f... 3 Drafting 12 Informational AlexB 0.5
1 Undefined re-enable-tiberium-effects 3 Drafting 11 Implemented AlexB 0.5
124 of 24 results

You can show declined feature goals, and if you are a driver of 0.5 then you can accept goals that have been proposed.