Technician per Side

Registered by AlexB

[Side]Technician= (InfantryType, defaults to [General]Technician)
The infantry to spawn as technician. Technicians have a probability to be ejected from destroyed from objects that are armed and crewed.

[TechnoType]Crew.TechnicianChance= (percent, defaults to 15 for armed BuildingTypes, to 0 otherwise)
The chance a Technician is spawned instead of an ordinary Crew.

Blueprint information

Status:
Complete
Approver:
AlexB
Priority:
Low
Drafter:
AlexB
Direction:
Approved
Assignee:
AlexB
Definition:
Approved
Series goal:
Accepted for 0.5
Implementation:
Implemented
Milestone target:
milestone icon 0.5
Started by
AlexB
Completed by
AlexB

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Sprints

Whiteboard

13.327.451, mevitar
all tags and their defaults work as intended (although the default chance is very low and because of that it is difficult get the spawn)
___________________________________________________________________________
Thanks! Also partially confirmed at http://www.ppmsite.com/forum/viewtopic.php?p=498205#498205
The default is the one from the game. -AlexB

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