Threshold for Explodes=yes on Overlay
Overlay with Explodes=yes explodes at the slightest impact. A new tag sets the limit below which the overlay will not explode.
[General]
Only if the damage to a cell is higher than this does an overlay with Explodes=yes explode. Below this value, the overlay stays intact.
Damage is the unchanged damage value without any Verses applied.
There is no plan to make this per-OverlayType at the moment, but the possibility is there to default to this tag later.
Whiteboard
_______
[By FS-21] Using the version 13.286.1152:
- [General]
I guess it's because of the Tiberium. Chain Reactions and Tiberium Chain Reactions aren't affected by this tag. http://