Hide Enemy Veterancy Insignia

Registered by AlexB

[General]EnemyVeterancy= (bool, defaults to yes)
Whether insignia will be shown for enemy players.

[TechnoType]Experience.ShowEnemy= (bool, defaults to [General]EnemyVeterancy)
Whether insignia will be shown for enemy players.

Observers will always be able to see insignia.

Blueprint information

Status:
Complete
Approver:
AlexB
Priority:
Low
Drafter:
AlexB
Direction:
Approved
Assignee:
AlexB
Definition:
Approved
Series goal:
Accepted for 0.5
Implementation:
Implemented
Milestone target:
milestone icon 0.5
Started by
AlexB
Completed by
AlexB

Related branches

Sprints

Whiteboard

13.327.451, mevitar
both tags and their defaults work as intended, couldn't test for observers
___________________________________________________________________________
Thanks! Also confirmed at http://www.ppmsite.com/forum/viewtopic.php?p=498205#498205
If observers don't work, we'll see that soon enough. -AlexB
___________________________________________________________________________
For the release version the tags have been renamed to [General]EnemyInsignia= and [TechnoType]Insignia.ShowEnemy= to better reflect what they do. -AlexB

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Work Items

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