3
Medium
|
restore-ability-to-change-a-plan...
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
allow-player-x-functionality-for...
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
assaulter-immunity
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
crushdamage-warhead
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
custom-emp-sparkles
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
custom-missile-weapons
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
death-weapon-suppress-expansion
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
disallow-ejecting-passengers
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
dune-2000-saboteur-logic
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
fast-splash-screen
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
improved-omnicrusher-unit-ai
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
letting-allied-bullets-ignore-so...
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
prevent-manual-target-selection
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
quick-exit
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
refinement-of-canpassiveaquire
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
restore-damagetofirestormdamagec...
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
restore-map-actions-for-the-fire...
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
sardaukar-crush-damage
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
solid-level-for-buildings
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
specific-passengers
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
suppress-death-weapon
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
technotype-killbelowpercent
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
trivial-structure-damage
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|
2
Low
|
visual-effect-shutdown
|
0
Approved
|
11
Implemented
|
AlexB
|
0.a
|