Letting Allied Bullets Ignore Solid Buildings

Registered by AlexB

This mirrors AlliedWallTransparency, but as that one is in a wall-related section, this is in CombatDamage instead.

[CombatDamage]AlliedSolidTransparency= (bool, defaults to no)
Whether buildings of allied players are considered transparent for firing through them even if solid. If yes, owning players and their allies can fire through a building without the bullet hitting it.

Blueprint information

Status:
Complete
Approver:
AlexB
Priority:
Low
Drafter:
AlexB
Direction:
Approved
Assignee:
AlexB
Definition:
Approved
Series goal:
Accepted for 0.a
Implementation:
Implemented
Milestone target:
milestone icon 0.a
Started by
AlexB
Completed by
AlexB

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