Blueprints involving James Ross

128 of 28 results
Priority Blueprint Design Delivery Assignee
5 Essential git-on-launchpad 0 Approved 5 Started James Ross
4 High 64bit 0 Approved 9 Needs Code Review cjakeman
4 High consist-editor 0 Approved 0 Unknown
4 High consist-format 0 Approved 7 Good progress Ryan Young
4 High or-3d-format 0 Approved 1 Not started
4 High constitution 2 Review 0 Unknown
3 Medium brake-system-refactoring 0 Approved 2 Deferred C├ędric GNIEWEK
3 Medium camera-sets 0 Approved 5 Started cjakeman
3 Medium distributed-power-display-for-3d... 0 Approved 9 Needs Code Review Carlo Santucci
3 Medium do-not-vibrate-cameras 0 Approved 0 Unknown
3 Medium extended-file-format-diagnostics 0 Approved 0 Unknown
3 Medium printposition 0 Approved 8 Beta Available r.roeterdink
3 Medium separate-sigscr-parser 0 Approved 0 Unknown
3 Medium separate-viewer 0 Approved 1 Not started James Ross
3 Medium specific-sounds-for-ai-trains 0 Approved 7 Good progress Carlo Santucci
3 Medium timetableevaluationfunctions 0 Approved 8 Beta Available r.roeterdink
3 Medium update-menu-options 0 Approved 0 Unknown cjakeman
3 Medium gui-refresh 3 Drafting 0 Unknown James Ross
3 Medium operations-multiplayer 4 Discussion 0 Unknown
3 Medium downloading-content 5 New 0 Unknown cjakeman
3 Medium ttpreinfo-using-parser 5 New 0 Unknown
2 Low dispatch-window-on-top 0 Approved 4 Blocked cjakeman
2 Low merge-activities-timetables 0 Approved 0 Unknown
2 Low screenshot-to-clipboard 0 Approved 0 Unknown
2 Low ceip-basic 5 New 0 Unknown
2 Low mouse-wheel-scrolling-in-game 5 New 0 Unknown
1 Undefined turntables-in-timetables 5 New 0 Unknown
1 Undefined unused-2 5 New 0 Unknown
128 of 28 results

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