New 3D model format
Choose and implement a new Open Rails specific 3D model format for scenery, trains, etc., to replace all uses of the ".s" format.
It should include the ability to use new materials and shaders.
Discussion: http://
Roadmap: https:/
Blueprint information
- Status:
- Not started
- Approver:
- James Ross
- Priority:
- High
- Drafter:
- disc
- Direction:
- Approved
- Assignee:
- None
- Definition:
- Approved
- Series goal:
- None
- Implementation:
- Not started
- Milestone target:
- None
- Started by
- Completed by
Related branches
Related bugs
Sprints
Whiteboard
Perhaps a .s is enough is it's discussed in the forum topic, but new .s converters are needed. Goku wrote that he will make a .obj -> .s converter, but that's only usable for object without animations (as .obj does not supports animations), so another converter is need.
Perhaps a collada (.dae) -> .s converter?
New materials can be used with .s
As a rolling stock and scenery developer, i think these materials/shaders are needed next to the current MSTS materials:
-diffuse(
-diffuse+
-diffuse+
-diffuse+
-diffuse+
-reflective water effect shader for lakes and sea, and if possible, for rivers
-simple glass effect (like blendatexdiff but extended with specularity, and fake environment map) { RGBA (glass texture+
-3D cab glass effect with raindrops and wiper effects { RGBA (glass texture+