Custom Cursors on normal Weapons
Detail bug to make bug:175 finer grained; this issue tracks the progress of custom cursors on normal weapons in the game.
Blueprint information
Whiteboard
Yay for this! Nobody looked at this blueprint for a while. -Parasite03
https:/
https:/
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Implemented as Custom attack cursor:
[Weapon]
The cursor to use as the generic attack cursor for this weapon.
[Weapon]
The cursor used if an object can attack a target, but it is out if weapon's range and the unit needs to move first to attack it.
With this cursor, it's possible to also mimic the behavior of the SabotageCursor and MigAttackCursor special cases. If Cursor.Attack and Cursor.
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17.157.1143, both tags function as described - mevitar
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Thanks for testing! Also confirmed https:/
Work Items
Dependency tree
* Blueprints in grey have been implemented.