"Cannot target this" function for Custom Cursors

Registered by Renegade on 2011-12-04

If you include a Custom Cursor function, could you include a way of defining which frame to use in case the current action is not valid for the object targeted? For example, if I have a mind control weapon with the brain from mouse.shp as cursor, I want it to show the "crossed brain" from mouse.shp when targeting ImmuneToPsionics=yes

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