Blueprint workload
This page lists the specifications that Treeform is expected to work on, or is its creator.
Priority | Specification | Definition | Delivery | Assign | Draft | Approve |
---|---|---|---|---|---|---|
3 Medium | cg-samples | 0 Approved | 5 Started | |||
3 Medium | pyro-integrated | 0 Approved | 8 Beta Available | |||
3 Medium | gmm-sample | 5 New | 5 Started | |||
2 Low | distortion-common-filter | 5 New | 8 Beta Available | |||
1 Undefined | fps-sample | 0 Approved | 9 Needs Code Review | |||
1 Undefined | mf-sample | 1 Pending Approval | 0 Unknown | |||
1 Undefined | obj2egg | 1 Pending Approval | 0 Unknown | |||
1 Undefined | gameswf | 4 Discussion | 0 Unknown | |||
1 Undefined | panda3dmark | 4 Discussion | 0 Unknown | |||
1 Undefined | clip-text | 5 New | 0 Unknown | |||
1 Undefined | collision-sample | 5 New | 0 Unknown | |||
1 Undefined | finish-tube | 5 New | 0 Unknown | |||
0 Not | opengl-3.0 | 4 Discussion | 0 Unknown |