OpenGL 3.0

Registered by Treeform

We need to move on with the times and start using openGL 3.0. It probably will not be that hard - we just need to move all non standard extensions into now standard ones.

Blueprint information

Status:
Not started
Approver:
None
Priority:
Not
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
Discussion
Series goal:
Accepted for 2.0.x
Implementation:
Unknown
Milestone target:
None

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