Ongoing OpenGL ES 2.0 support for compiz - work for 2011.07

Registered by Travis Watkins

This blueprint will track the work on the compiz OpenGL ES port for the 2011.07 release.

Blueprint information

Status:
Complete
Approver:
Jesse Barker
Priority:
High
Drafter:
Travis Watkins
Direction:
Approved
Assignee:
Travis Watkins
Definition:
Approved
Series goal:
Accepted for 2011.11
Implementation:
Implemented
Milestone target:
milestone icon 2011.07
Started by
Travis Watkins
Completed by
Travis Watkins

Related branches

Sprints

Whiteboard

Status:
[amaranth Jul 14] Shaders will be per-window, plugins will provide GLShader objects and opengl plugin will hook ::handleEvent to recompile once all plugins are loaded.

(?)

Work Items

Work items:
Debug blending/drawing issues in nux/compiz interaction: DONE
Debug flicking of translucent areas in compiz: DONE
Sync unity to latest DX team code: DONE
Review/cleanup of changes required to nux for GLES2 port: DONE
Finalize shader API design with compiz upstream: DONE
Add API for adding functions to shader in opengl plugin - compiz: DONE

Dependency tree

* Blueprints in grey have been implemented.

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