Blueprint assignments for “OpenRacing”
This listing shows the assignment of work for blueprints currently associated with OpenRacing. The drafter is responsible for getting the specification correctly written up and approved. The approver is usually the person who would sign off on the specification.
1 → 9 of 9 specifications | First • Previous • Next • Last |
Priority | Name | Definition | Delivery | Assignee | Drafter | Approver |
---|---|---|---|---|---|---|
4 High | Add support for an human driver, controlled by keyboard or joystick | 0 Approved | 8 Beta Available | Jean-Christophe Hoelt | ||
4 High | Universal Track Interface | 3 Drafting | 5 Started | Nagy Imre | Nagy Imre | Nagy Imre |
4 High | Setup a monodevelop project file | 5 New | 8 Beta Available | |||
3 Medium | Port GUI code to MyGUI's C# wrapper | 0 Approved | 8 Beta Available | Jean-Christophe Hoelt | ||
3 Medium | Make UTI into C# | 5 New | 0 Unknown | Jean-Christophe Hoelt | ||
2 Low | Add "in-car" camera | 0 Approved | 7 Good progress | Jean-Christophe Hoelt | ||
2 Low | Compile libsimulator from torcs-ng c++ files, instead of keeping duplicated versions. | 5 New | 0 Unknown | Jean-Christophe Hoelt | ||
1 Undefined | Modularize, clean and improve Trackgen | 5 New | 4 Blocked | Jean-Christophe Hoelt | ||
0 Not | Figure out what to do with OgreDotNet | 0 Approved | 4 Blocked | Jean-Christophe Hoelt |
1 → 9 of 9 specifications | First • Previous • Next • Last |