Preliminary Gameplay Prototype (step 5)
A fifth iteration of the basic eater gameplay prototype. To be implemented in all the remaining candidate frameworks from https:/
New elements
• If not already implemented: liminality threshold (see https:/
• Swallowing: an eater can become contained completely inside another eater's body. Conditions for this are yet to be resolved.
• "Vampiric Swallow": an eater can swallow some (or all) of the eaters inside another eater's body when the former bites the latter.
• Swallowed entity is partially digested (i.e. part of its mass is absorbed by the swallower) if above liminality threshold.
Alternative to test
• Latching: holding the bite button would cause the biter head to latch onto the bitten body and be pulled and towed around with it.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- High
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- EaterWorld Developers
- Definition:
- New
- Series goal:
- None
- Implementation:
- Not started
- Milestone target:
- None
- Started by
- Completed by
Related branches
Related bugs
Sprints
Whiteboard
Work Items
Dependency tree
* Blueprints in grey have been implemented.