Individual reload time for pad aircraft

Registered by frezay

Instead of globally written in one single tag, each jet can hold one of its own weapon reloadrate tag.

Blueprint information

Status:
Complete
Approver:
AlexB
Priority:
Low
Drafter:
frezay
Direction:
Approved
Assignee:
AlexB
Definition:
Approved
Series goal:
Accepted for 0.b
Implementation:
Implemented
Milestone target:
milestone icon 0.b
Started by
AlexB
Completed by
AlexB

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Sprints

Whiteboard

[AircraftType]ReloadRate= (double - minutes, defaults to [General]ReloadRate)
The interval between restoring ammunition when this aircraft is docked to a UnitReload=yes building.

This needed a rather large change in code to work: Docked aircraft will reload independently of all others. This fixes the issue that reload times seem to vary for all planes and the plane that landed first is substantially faster (it requires one less interval of ReloadRate). No need to focus on this though part though. Just test the tag.

Confirmed here: http://www.ppmforums.com/viewtopic.php?p=541763#541763

(?)

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