Store interactions inside bodies instead of separate container

Registered by Václav Šmilauer on 2009-11-20

For parallelization, it might be faster to store interactions inside bodies. It could also avoid loops over interactions in order to find out which interactions a particular body participates in.

Blueprint information

Status:
Complete
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
New
Series goal:
None
Implementation:
Implemented
Milestone target:
None
Started by
Václav Šmilauer on 2010-12-12
Completed by
Václav Šmilauer on 2010-12-12

Related branches

Sprints

Whiteboard

(?)

Work Items

Dependency tree

* Blueprints in grey have been implemented.

This blueprint contains Public information 
Everyone can see this information.

Subscribers

No subscribers.