optimize collider
Registered by
Bruno Chareyre
Following https:/
An optimized colliding algorithm has been commited to branch lp:~bruno-chareyre/yade/collide.
I couldn't find any problem in this and nobody reported problem (but maybe nobody tried).
Suggested merging of the branch with trunk, the result will be:
- new behaviour by default (x2 speedup measured on 200k spheres, more speedup expected on larger problems)
- old behaviour still available unmodified at run time
- compiling (most of) the old version still possible by #undef ORI_VERLET,
Some code cleaning, old code removal, default tuning, can be done after a period in trunk, if no problem will be reported.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- Bruno Chareyre
- Definition:
- New
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
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