Generate clumps based on surface mesh
Registered by
Václav Šmilauer
the URL links conference paper describing the algorithm. It should be not very difficult to implement and would give us a tool we don't have yet, i.e. to model complex grain shapes while using relatively small number of spheres.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
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