Winning conditions

Registered by Raul Ferriz

The basic implementation for this proved to be extremely simple. Therefore I haven't written a complete blueprint for this. What is missing is a good set of win conditions. I will only implement the most basic ones: endless game and defeat all players.

Blueprint information

Status:
Complete
Approver:
None
Priority:
Low
Drafter:
SirVer
Direction:
Approved
Assignee:
SirVer
Definition:
Approved
Series goal:
Accepted for build16
Implementation:
Implemented
Milestone target:
milestone icon build16-rc1
Started by
SirVer
Completed by
SirVer

Whiteboard

This is implemented now. The provided win conditions are fairly simple but could be enhanced easily. I hope that others will fill this gap.

(?)

Work Items

Dependency tree

* Blueprints in grey have been implemented.

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