Use Opengl to speed rendering up

Registered by Timowi

Widelands currently use a very slow software rendering. The intend is to implement hardware accelerated graphics using OpenGL. This should work as an alternative beside the current software rendering.

Blueprint information

Status:
Complete
Approver:
None
Priority:
High
Drafter:
Timowi
Direction:
Needs approval
Assignee:
Timowi
Definition:
Approved
Series goal:
Accepted for build16
Implementation:
Implemented
Milestone target:
milestone icon build16-rc1
Started by
Timowi
Completed by
Timowi

Sprints

Whiteboard

(?)

Work Items

Dependency tree

* Blueprints in grey have been implemented.

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