3
Medium
|
Headquarters class
|
0
Approved
|
8
Beta Available
|
GunChleoc
|
Raul Ferriz
|
Raul Ferriz
|
3
Medium
|
Easy internet gaming
|
3
Drafting
|
0
Unknown
|
|
Nasenbaer
|
SirVer
|
2
Low
|
Fresh Meat
|
3
Drafting
|
1
Not started
|
|
Jens Beyer
|
|
2
Low
|
Refactoring of Options
|
4
Discussion
|
7
Good progress
|
|
|
|
2
Low
|
Editing areas in widelands editor
|
5
New
|
5
Started
|
|
SirVer
|
|
1
Undefined
|
Split the GameView code to support different rendering classes
|
0
Approved
|
5
Started
|
|
|
|
1
Undefined
|
Garrison on Headquarters
|
1
Pending Approval
|
5
Started
|
|
Raul Ferriz
|
|
1
Undefined
|
Trade system
|
3
Drafting
|
0
Unknown
|
|
|
|
1
Undefined
|
Statistics saved on metaserver
|
4
Discussion
|
1
Not started
|
|
|
|
1
Undefined
|
Add tournament support to metaserver
|
4
Discussion
|
1
Not started
|
|
|
|
1
Undefined
|
AI Framework
|
5
New
|
0
Unknown
|
|
|
|
1
Undefined
|
New policy to deliver material to building sites
|
5
New
|
0
Unknown
|
|
|
|
1
Undefined
|
Support for creating starting infrastructure for players in the editor
|
5
New
|
5
Started
|
|
|
|
1
Undefined
|
Force Delivery
|
5
New
|
0
Unknown
|
|
|
|
1
Undefined
|
semi-random worker idle anymation
|
5
New
|
0
Unknown
|
|
|
|
1
Undefined
|
Make widelands multithreaded
|
5
New
|
0
Unknown
|
Victor Pelt
|
Victor Pelt
|
|
1
Undefined
|
Optimize the Metaserver IRC Bridge
|
5
New
|
0
Unknown
|
|
Tino
|
|
1
Undefined
|
Desired Stock Levels
|
5
New
|
0
Unknown
|
|
|
|
1
Undefined
|
Implementing a user definable transport priority system
|
5
New
|
0
Unknown
|
|
|
|
1
Undefined
|
Additional unit types
|
5
New
|
0
Unknown
|
|
|
|
1
Undefined
|
"Ware profile" option for warehouses
|
5
New
|
0
Unknown
|
|
_aD
|
|