Gametypes Extra
Registered by
Kyran Jackson
Blueprint aimed at creating a few more gametypes.
For the Motherland (In Progress) - 2+AI VS 2+AI game. Similar to the Desert Strike gametype seen in Starcraft. Each player allocates resources to units of their perference. These units are then spawned in for the friendly AI to use in attacking the enemy team.
Battle Royal - ?+AI VS ?+AI game. Similar to the standard game, however the AI takes control of any military units created. This allows players to not have to worry so much about micromanaging the military.
King of the Hill -
Conquest/Colonies -
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Drafting
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
Whiteboard
(?)