Gametypes Extra

Registered by Kyran Jackson on 2011-07-15

Blueprint aimed at creating a few more gametypes.

For the Motherland (In Progress) - 2+AI VS 2+AI game. Similar to the Desert Strike gametype seen in Starcraft. Each player allocates resources to units of their perference. These units are then spawned in for the friendly AI to use in attacking the enemy team.

Battle Royal - ?+AI VS ?+AI game. Similar to the standard game, however the AI takes control of any military units created. This allows players to not have to worry so much about micromanaging the military.

King of the Hill -

Conquest/Colonies -

Blueprint information

Status:
Not started
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
Drafting
Series goal:
None
Implementation:
Unknown
Milestone target:
None

Sprints

Whiteboard

(?)

Work Items

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