Add Wormholes
With the changing nature of wormholes, it is impractical to try to keep the maps updated with all of them. However, the mapper already parses WORM SOURCES. If the parsed information could be stored in a file similar to the mark system (so that it could exist for individuals without being sent to everyone) and an option to turn on warping were implemented, it would greatly speed up walking time for serpents. I'm no coder, but most of the code seems to already exist for this, the parsing, the saving of marked locations, and the balance timer incorporated into swimming.
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Wormholes are implemented via an own structure and special exits.
Wormholes are not mapped yet since the mapper, that is widely used, would try to use them for autowalking.
As the mapper is being spread now by Vadi and more people are using it, we can start mapping them now.