That's interesting. This bug seems to be solved in unity 4.28 with Sam's big-fbo changes. Even though Andrea's fix for this bug is not in 4.28. It should be even faster in 5.0 where both fixes are present...
That's interesting. This bug seems to be solved in unity 4.28 with Sam's big-fbo changes. Even though Andrea's fix for this bug is not in 4.28. It should be even faster in 5.0 where both fixes are present...