@Newfie: correct, but that’s an implementation detail that shouldn’t matter to the users.
@Justyn: this happens because at the moment Unity and Unity-2d don’t use the same configuration backend. When Unity-2d switches to Unity’s backend, this will be solved. This is tracked by bug #692965.
@Newfie: correct, but that’s an implementation detail that shouldn’t matter to the users.
@Justyn: this happens because at the moment Unity and Unity-2d don’t use the same configuration backend. When Unity-2d switches to Unity’s backend, this will be solved. This is tracked by bug #692965.