Binary package “libshine-dev” in ubuntu noble
Fixed-point MP3 encoding library - development files
Shine can be used to encode audio data on architectures with no floating
point processing unit (FPU) at a much better rate than encoding
libraries implemented using floating-point arithmetic.
.
This package contains the files needed to compile and statically link
against Shine.
Source package
Published versions
- libshine-dev 3.1.1-2 in amd64 (Release)
- libshine-dev 3.1.1-2build1 in amd64 (Proposed)
- libshine-dev 3.1.1-2build1 in amd64 (Release)
- libshine-dev 3.1.1-2 in arm64 (Release)
- libshine-dev 3.1.1-2build1 in arm64 (Proposed)
- libshine-dev 3.1.1-2build1 in arm64 (Release)
- libshine-dev 3.1.1-2 in armhf (Release)
- libshine-dev 3.1.1-2build1 in armhf (Proposed)
- libshine-dev 3.1.1-2build1 in armhf (Release)
- libshine-dev 3.1.1-2 in i386 (Release)
- libshine-dev 3.1.1-2build1 in i386 (Proposed)
- libshine-dev 3.1.1-2build1 in i386 (Release)
- libshine-dev 3.1.1-2 in ppc64el (Release)
- libshine-dev 3.1.1-2build1 in ppc64el (Proposed)
- libshine-dev 3.1.1-2build1 in ppc64el (Release)
- libshine-dev 3.1.1-2 in riscv64 (Release)
- libshine-dev 3.1.1-2build1 in riscv64 (Proposed)
- libshine-dev 3.1.1-2build1 in riscv64 (Release)
- libshine-dev 3.1.1-2 in s390x (Release)
- libshine-dev 3.1.1-2build1 in s390x (Proposed)
- libshine-dev 3.1.1-2build1 in s390x (Release)