GL/X Memory Management
Registered by
Mark Shuttleworth
This is a placeholder for discussions and plans around GL/X memory management and optimizing AIGLX for the new texture-from-pixmap extension that lies at the heart of GL-based compositing.
Blueprint information
- Status:
- Complete
- Approver:
- None
- Priority:
- Medium
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Obsolete
- Series goal:
- None
- Implementation:
-
Informational
- Milestone target:
- None
- Started by
- Completed by
- Rodrigo Novo
Whiteboard
session cancelled, as this was already slated for 7.3, and won't happen for 7.2.
(?)