Unity Design
Registered by
Ivanka Majic
Session to cover next steps for Unity design.
Blueprint information
- Status:
- Not started
- Approver:
- Ivanka Majic
- Priority:
- Undefined
- Drafter:
- Neil J. Patel
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- Accepted for maverick
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
Whiteboard
Dragging Most Used app into launcher :
* Removes the icon from Most Used?
* Lots of duplicates between launcher/most used?
Dragging:
* Click-hold-drag is very hard on a netbook
- "Sticky drag"?
- Dragged item "piggy bags" on the cursor and the loads is dropped somewhere
* Action [djsiegel]: To reconsider the d-n-d experience
Workspaces:
* we'll have a workspace switchermobob in the launcher
* Action: [djsiegel] Talk to people unfamiliar with workspaces and figure out if we can enable them
Drop shadows:
* Maybe start a community effort to add special markup to SVGs to indicate
which parts are drop shadows. That way we can easily programmatically
remove them
(?)