Unity8 shell improvements
this blueprint is to capture the tasks to improve aspects of the unity8 shell toward convergence
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- Unity UI Team
- Direction:
- Needs approval
- Assignee:
- Unity UI Team
- Definition:
- Drafting
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
Related branches
Related bugs
Sprints
Whiteboard
jul 22, 2013 kgunn, currently 3 items will require some attention
#1 - adding mechanism to improve "input aware" applications to enable cancel/replay events (https:/
#2 - single shell surface will need to be changed for convergence form factors
#3 - change qt/qpa for proper event introspection (e.g. no more special invisible surface watching for all events)
Work Items
Work items:
create SDK interface to have applications be "input aware" with respect to the shell, in order to be able to add cancel event/replay operation to the input stream: TODO
add logic to shell to buffer & have replay events: TODO
propose interface changes to SDK team: TODO
create test through sample application for event cancelling & replay: TODO
make application rendering multisurface with respect to mir: TODO