Just tried your fix on two computers (Intel X3100 and ATI 4850 with FGLRX) and the slowdown has disappeared.
Just one question:
Is it possible that the general slowdown of (windowed?) OpenGL-apps is also related to some FBO-bug?
Just tried your fix on two computers (Intel X3100 and ATI 4850 with FGLRX) and the slowdown has disappeared.
Just one question:
Is it possible that the general slowdown of (windowed?) OpenGL-apps is also related to some FBO-bug?