ogre-1.8 1.8.1+dfsg-0ubuntu3 source package in Ubuntu
Changelog
ogre-1.8 (1.8.1+dfsg-0ubuntu3) trusty; urgency=low * Added override_dh_links to debian/rules to create symlink for plugins from OGRE-1.8.1 to OGRE-1.8.0 (LP: #1244592) -- Scott Howard <email address hidden> Fri, 25 Oct 2013 20:09:06 -0400
Upload details
- Uploaded by:
- Scott Howard
- Sponsored by:
- Luke Faraone
- Uploaded to:
- Trusty
- Original maintainer:
- Ubuntu Developers
- Architectures:
- any all
- Section:
- libs
- Urgency:
- Low Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Trusty | release | universe | libs |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
ogre-1.8_1.8.1+dfsg.orig.tar.bz2 | 38.6 MiB | 57a4ad38b64b1162f4881342bd3319a6336882deb93304a25d87aff4a7a0ceff |
ogre-1.8_1.8.1+dfsg-0ubuntu3.debian.tar.gz | 26.0 KiB | 8451cad3861a4302e90d562332105a745976b2377fbfb4ce59ddbe4c71836fe9 |
ogre-1.8_1.8.1+dfsg-0ubuntu3.dsc | 2.7 KiB | 46fd35cd1c0390478c36a6beafabf93bf18858ba491138e1a66d867537c1c90c |
Available diffs
Binary packages built by this source
- blender-ogrexml-1.8: Blender Exporter for OGRE
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains the Blender exporter for OGRE.
- libogre-1.8-dev: 3D Object-Oriented Graphics Rendering Engine (development files)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains the headers needed to develop with OGRE.
- libogre-1.8.0: 3D Object-Oriented Graphics Rendering Engine (libraries)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains the library and plugins.
- libogre-1.8.0-dbg: No summary available for libogre-1.8.0-dbg in ubuntu utopic.
No description available for libogre-1.8.0-dbg in ubuntu utopic.
- ogre-1.8-doc: 3D Object-Oriented Graphics Rendering Engine (documentation)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains the documentation.
- ogre-1.8-tools: No summary available for ogre-1.8-tools in ubuntu utopic.
No description available for ogre-1.8-tools in ubuntu utopic.