glmark2 2023.01+dfsg-1build1 source package in Ubuntu
Changelog
glmark2 (2023.01+dfsg-1build1) noble; urgency=medium * No-change rebuild against libpng16-16t64 -- Steve Langasek <email address hidden> Thu, 29 Feb 2024 06:44:37 +0000
Upload details
- Uploaded by:
- Steve Langasek
- Uploaded to:
- Noble
- Original maintainer:
- Ubuntu Developers
- Architectures:
- any all
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
---|---|---|
glmark2_2023.01+dfsg.orig.tar.xz | 7.3 MiB | 42348c91c96b8ae366fbf7334ebd33a2c0f7bf081a9b9a078cd9fa0218d97450 |
glmark2_2023.01+dfsg-1build1.debian.tar.xz | 6.0 KiB | 089b3789e3a41dd51c0586c9aa3e98d7efdc7040e50b5279e090676432082ea4 |
glmark2_2023.01+dfsg-1build1.dsc | 2.6 KiB | 0ad45c146fdb56f4fef054c8cced5ace3c53a501d6e65a51abdcd2a8a2888072 |
Available diffs
Binary packages built by this source
- glmark2-data: OpenGL (ES) 2.0 benchmark suite -- data files
glmark2 is a benchmark for OpenGL (ES) 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
.
This package provides data files.
- glmark2-drm: OpenGL 2.0 benchmark suite
glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
.
This package is intended only for the DRM stand-alone back-end. GL version.
- glmark2-drm-dbgsym: debug symbols for glmark2-drm
- glmark2-es2-drm: OpenGL 2.0 benchmark suite
glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
.
This package is intended only for the DRM stand-alone back-end. GLESv2 version.
- glmark2-es2-drm-dbgsym: debug symbols for glmark2-es2-drm
- glmark2-es2-wayland: OpenGL 2.0 benchmark suite
glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
.
This package intended only for the wayland platform. GLESv2 version.
- glmark2-es2-wayland-dbgsym: debug symbols for glmark2-es2-wayland
- glmark2-es2-x11: OpenGL 2.0 benchmark suite
glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
.
This package is intended only for the X11 platform. GLESv2 version.
- glmark2-es2-x11-dbgsym: debug symbols for glmark2-es2-x11
- glmark2-wayland: OpenGL 2.0 benchmark suite
glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
.
This package intended only for the wayland platform. GL version.
- glmark2-wayland-dbgsym: debug symbols for glmark2-wayland
- glmark2-x11: OpenGL 2.0 benchmark suite
glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
.
This package is intended only for the X11 platform. GL version.
- glmark2-x11-dbgsym: debug symbols for glmark2-x11