adplug 2.3.1+dfsg-2 source package in Ubuntu
Changelog
adplug (2.3.1+dfsg-2) unstable; urgency=medium * Upload to unstable * Bump Standards-Version to 4.4.1 -- Yangfl <email address hidden> Mon, 14 Oct 2019 17:50:54 +0800
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
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adplug_2.3.1+dfsg-2.dsc | 2.0 KiB | aa9f41190e562bc577c7f502a6dfefc57c947bdb975416b64ab67574623bf62a |
adplug_2.3.1+dfsg.orig.tar.xz | 534.7 KiB | 7444c9c3ee4dbe3d449a75b0ba2318bceaf0e6aa306a029de1fe438d23f33614 |
adplug_2.3.1+dfsg-2.debian.tar.xz | 9.8 KiB | 66fcd7aee5448f8afc663471356d13267c985e9b97a7453f0349d5f38da57901 |
Available diffs
- diff from 2.2.1+dfsg3-1 to 2.3.1+dfsg-2 (840.4 KiB)
No changes file available.
Binary packages built by this source
- adplug-utils: free AdLib sound library (utils)
AdPlug is a free, cross-platform, hardware independent AdLib sound player
library, mainly written in C++ and released under the LGPL. AdPlug plays
sound data, originally created for the AdLib (OPL2) and Sound Blaster
(Dual OPL2/OPL3) audio boards, directly from its original format on top
of an emulator or by using the real hardware. No OPL chip is required
for playback.
.
This package contains additional utilities.
- adplug-utils-dbgsym: debug symbols for adplug-utils
- libadplug-2.3.1-0: free AdLib sound library
AdPlug is a free, cross-platform, hardware independent AdLib sound player
library, mainly written in C++ and released under the LGPL. AdPlug plays
sound data, originally created for the AdLib (OPL2) and Sound Blaster
(Dual OPL2/OPL3) audio boards, directly from its original format on top
of an emulator or by using the real hardware. No OPL chip is required
for playback.
- libadplug-2.3.1-0-dbgsym: debug symbols for libadplug-2.3.1-0
- libadplug-dev: free AdLib sound library (development)
AdPlug is a free, cross-platform, hardware independent AdLib sound player
library, mainly written in C++ and released under the LGPL. AdPlug plays
sound data, originally created for the AdLib (OPL2) and Sound Blaster
(Dual OPL2/OPL3) audio boards, directly from its original format on top
of an emulator or by using the real hardware. No OPL chip is required
for playback.
.
This package contains the development files.