Main game engine
Registered by
Félix C. Morency
The main game engine should be a time limited (~60fps) switch state machine (or any alternative way of acheiving the same goal) that should support multiple threads (sound thread, display thread, etc). This goal should be acheived in an elegant way (defines are evils).
Blueprint information
- Status:
- Not started
- Approver:
- Félix C. Morency
- Priority:
- Essential
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- Accepted for trunk
- Implementation:
- Not started
- Milestone target:
- 0.1
- Started by
- Completed by
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