Main game engine

Registered by Félix C. Morency

The main game engine should be a time limited (~60fps) switch state machine (or any alternative way of acheiving the same goal) that should support multiple threads (sound thread, display thread, etc). This goal should be acheived in an elegant way (defines are evils).

Blueprint information

Status:
Not started
Approver:
Félix C. Morency
Priority:
Essential
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
New
Series goal:
Accepted for trunk
Implementation:
Not started
Milestone target:
milestone icon 0.1

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