Collision Handling
Registered by
Daniel Centore
Make it so that when two objects collide (based on their ACTUALLY making contact - determined by visible pixels) it calls a method that can then be used
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Essential
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- None
- Implementation:
- Not started
- Milestone target:
- None
- Started by
- Completed by
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