Syncing Players Over Network
Registered by
Greywhind
Code needs to be written to sync the numbers, names, positions, textures, health, guns, etc. of players over the network, both to new players and (for those aspects that are necessary) every frame to already joined players.
Blueprint information
Related branches
Related bugs
Sprints
Whiteboard
(?)
Work Items
Dependency tree
* Blueprints in grey have been implemented.