Collision Detection

Registered by Greywhind

Once maps can be loaded, a fast collision detection routine will be necessary. This should allow players, bullets, and walls to be quickly checked for collisions with each other.

Blueprint information

Status:
Started
Approver:
Greywhind
Priority:
High
Drafter:
Greywhind
Direction:
Approved
Assignee:
Greywhind
Definition:
Approved
Series goal:
Accepted for alpha
Implementation:
Beta Available
Milestone target:
milestone icon alpha1
Started by
Greywhind

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