Realistic rendering of comets

Registered by Bogdan Marinov

At the moment, Stellarium supports comets as solar system bodies, but displays them as star-like objects. More realistic and more scientifically accurate rendering of a comet requires the rendering of four elements - a core, a coma and two tails, oriented according to the comet's relative position to the Sun and its direction. The tails and the coma should appear only when the comet is close enough to the Sun. (See the Wikipedia article on comets for more information.)

As not all comets are identical, this feature should allow comet customization. The visual characteristics of comets should be stored along with their orbital elements.

Requirements: OpenGL, some mathematics and astronomy.

Blueprint information

Status:
Complete
Approver:
gzotti
Priority:
Medium
Drafter:
None
Direction:
Approved
Assignee:
gzotti
Definition:
Approved
Series goal:
Accepted for 0.13
Implementation:
Implemented
Milestone target:
milestone icon 0.13.0
Started by
gzotti
Completed by
Alexander Wolf

Sprints

Whiteboard

(?)

Work Items

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