Irregular Solar System bodies

Registered by Alexander Wolf

At the moment, all Solar System bodies are rendered as spheroids. This is fine for all planets and large satellites, but unrealistic for all asteroids and some smaller moons (such as Phobos, etc.). Realistic rendering of asteroids requires the rendering of a simple 3D model, either in some accepted open 3D model format (e.g. COLLADA?) or in a simple format developed for Stellarium. Rough shape data for about 20+ asteroids can be found somewhere on NASA's websites. Working on this project should start with finding it and deciding which format to use.

If the implementation causes visible performance degradation on weaker systems, there should be an option for to turn the feature off. Many such features are enable/disabled via preferences.

Blueprint information

Status:
Complete
Approver:
gzotti
Priority:
Low
Drafter:
Alexander Wolf
Direction:
Approved
Assignee:
Florian Schaukowitsch
Definition:
Approved
Series goal:
Accepted for 0.16
Implementation:
Implemented
Milestone target:
milestone icon 0.16.0
Started by
gzotti
Completed by
Alexander Wolf

Sprints

Whiteboard

GZ: As 3D shape format, OBJ is simple and complete enough. Collada introduces much overhead for no gain.

Some links:

http://space.frieger.com/asteroids/ has over 300 models, many linked from there, e.g.
http://sbn.psi.edu/pds/resource/oshape.html (Those must be converted first...)

(?)

Work Items

Dependency tree

* Blueprints in grey have been implemented.

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