Implement in game say-command, that is audible to nearby characters.
Registered by
Hans Häggström
As first spike, let's implement an in-game say command, that simply sends the message to other persons nearby (initially we can simply have one location without any distances).
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- High
- Drafter:
- None
- Direction:
- Approved
- Assignee:
- None
- Definition:
- New
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- skycastle-0.0.4
- Started by
- Completed by
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