unit should be able to attack another unit..

Registered by Milo

Unit has a stat called 'range' which defines how far the unit can hit. Unit should be able to damage another unit in that range. Will probably have to use pseudo map or something to define the range more carefully..

Blueprint information

Status:
Not started
Approver:
None
Priority:
Medium
Drafter:
None
Direction:
Approved
Assignee:
Milo
Definition:
Approved
Series goal:
None
Implementation:
Unknown
Milestone target:
milestone icon 0.6

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