Ingame menu definition

Registered by Fireclaw the Fox

This blueprint will describe the menu which appears inside the game when the player hits a given key.

Blueprint information

Status:
Complete
Approver:
Fireclaw the Fox
Priority:
Medium
Drafter:
Fireclaw the Fox
Direction:
Approved
Assignee:
Fireclaw the Fox
Definition:
Approved
Series goal:
None
Implementation:
Implemented
Milestone target:
None
Started by
Fireclaw the Fox
Completed by
Fireclaw the Fox

Related branches

Sprints

Whiteboard

NOTE: Currently the game will remove to the main menu and not has a separate in game menu. For the Alpha Dev-Demo version this should be enough.

The ingame menu appears when the player hits the given key. It will then pause the game and give the player a few choices to select. It should contain anything that is also contained in the main menu except for starting a new game. Additional to these options the ingame menu will also have a save, return to game and return to main menu option.

(?)

Work Items

Work items:
Add menu items: DONE
Pause game: DONE
Play background music: TODO

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