Level in multifiles
Registered by
Fireclaw the Fox
The Levels should be packed up in panda multifile packages
Blueprint information
- Status:
- Complete
- Approver:
- Fireclaw the Fox
- Priority:
- Undefined
- Drafter:
- Fireclaw the Fox
- Direction:
- Approved
- Assignee:
- Fireclaw the Fox
- Definition:
- Approved
- Series goal:
- None
- Implementation:
- Implemented
- Milestone target:
- None
- Started by
- Fireclaw the Fox
- Completed by
- Fireclaw the Fox
Related branches
Related bugs
Sprints
Whiteboard
Pack all things belonging to a level for the game in panda multifiles
Name multifiles with lvl ending for example myLevel.lvl
lvl files should contain at least one lvlml file as well as one model file for the level
The structure in a lvl file should be as follow:
myLevel.lvl
|- level.lvlml
|- Textures
|- Language
|- ...
|- Models
| |- myLevelBaseMode
NOTE:
Maybe remove the lvl file system or at least the lvlml files and replace them with collada
-> Collada has models, effects (shaders, etc), physics, Animation, ...
(?)
Work Items
Work items:
implement lvl loader: DONE
implement lvl writer for editor: POSTPONED
Dependency tree
* Blueprints in grey have been implemented.