[Editor] Add and remove objects
Registered by
Fireclaw the Fox
This blueprint defines how objects can be added and removed in the game's level editor
UPDATE: The Editor will now be a blender plugin which can export the objects to a lvlml file
Blueprint information
- Status:
- Complete
- Approver:
- None
- Priority:
- Medium
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- MJ-meo-dmt
- Definition:
- Obsolete
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
- Fireclaw the Fox
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OBSOLETE: Due to switch to mj-meo-dmts blender plugin all the data is stored in Panda3Ds egg file format.
The blender plugin could have some simple way to add objects like pointlights that already have the basic options set, which the exporter needs.
(?)