[Editor] Add and remove objects

Registered by Fireclaw the Fox

This blueprint defines how objects can be added and removed in the game's level editor

UPDATE: The Editor will now be a blender plugin which can export the objects to a lvlml file

Blueprint information

Status:
Complete
Approver:
None
Priority:
Medium
Drafter:
None
Direction:
Needs approval
Assignee:
MJ-meo-dmt
Definition:
Obsolete
Series goal:
None
Implementation:
Unknown
Milestone target:
None
Completed by
Fireclaw the Fox

Related branches

Sprints

Whiteboard

OBSOLETE: Due to switch to mj-meo-dmts blender plugin all the data is stored in Panda3Ds egg file format.

The blender plugin could have some simple way to add objects like pointlights that already have the basic options set, which the exporter needs.

(?)

Work Items

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