Physics Integration

Registered by Ed Jones on 2011-04-05

Integrate the Box2DJs library with the core code. Allow automated scene updates based on physical properties, and callbacks to hook custom code into physical events (e.g. collisions). Also, allow physical simulation to be turned off and simply use the collision functionality of the library.

Blueprint information

Status:
Started
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
Approved
Series goal:
Accepted for trunk
Implementation:
Good progress
Milestone target:
milestone icon prebeta
Started by
Ed Jones on 2011-05-30

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