Game Effects Engine (GXEng)
Registered by
Chad Rempp
The game effects engine controls the visual aspects of the game.
Blueprint information
- Status:
- Started
- Approver:
- Chad Rempp
- Priority:
- Medium
- Drafter:
- Chad Rempp
- Direction:
- Approved
- Assignee:
- James Kniffen
- Definition:
- Drafting
- Series goal:
- Accepted for alpha
- Implementation:
- Needs Infrastructure
- Milestone target:
- gameeffectsengine
- Started by
- Chad Rempp
- Completed by
Related branches
Related bugs
Sprints
Whiteboard
(?)