Add characteristic animations and moves for some of creatures to higher perceived inteligence

Registered by Artur Skonecki

e.g. monkey is chasing the player and is insensitive to attacks. After a while it stops and start beating it's chest and for a few seconds is vulnerable to attacks

Blueprint information

Status:
Not started
Approver:
None
Priority:
High
Drafter:
Artur Skonecki
Direction:
Needs approval
Assignee:
Artur Skonecki
Definition:
Drafting
Series goal:
None
Implementation:
Unknown
Milestone target:
None

Related branches

Sprints

Whiteboard

- worm would be able to stand up for a second
- fly may land on floor
- priest -> hold on and drink some wine
- skeletons -> drop a hand or leg
- the big undead should glow green
- hellhounds glow red
- demon might cought

(?)

Work Items

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