Moving spotter hazzard

Registered by Edward Keenan

Up to this point, the animal which is animated is the only hazzard object that moves. The spotter under the person category is not set up under MSTS to move, but can be done. Under OR, the spotter is not officially part of the hazzard process. This will be duplicating MSTS in how the haz file is set up. Both Speed and Distance must be set and the second value under the scarper key must not be 9000. Under MSTS, the spotter will move with the 9000 value, but not correctly. Up to this point, the hazzard process has been improved. 2 bug fixes as well as this. If anything else needs to be done, I will indicate it here.

Discussion: http://www.elvastower.com/forums/index.php?/topic/27187-female-hiker-hazard/page__st__20

Note: The work is is completed for the moving spotter. Currently testing.

Blueprint information

Status:
Complete
Approver:
Edward Keenan
Priority:
Low
Drafter:
Edward Keenan
Direction:
Approved
Assignee:
Edward Keenan
Definition:
Approved
Series goal:
None
Implementation:
Informational Informational
Milestone target:
None
Started by
Edward Keenan
Completed by
Edward Keenan

Related branches

Sprints

Whiteboard

This project has been completed. The goal of properly animating the hazzard objects was achieved. There is one item that I have been unable to figure out and that is the monitoring of the terrain under the object. Blueprint was never updated to reflect this.

(?)

Work Items

This blueprint contains Public information 
Everyone can see this information.

Subscribers

No subscribers.