Conditional load of day textures

Registered by Carlo Santucci on 2017-03-07

Using the same checkbox named "Load night textures only when needed" (name to be modified), day textures are conditionally loaded, that is if checkbox is checked and the game runs in night time, daylight scenery textures aren't loaded.

Discussion: http://www.elvastower.com/forums/index.php?/topic/29978-daynight-textures-memory-usage/
Roadmap: https://trello.com/c/5Oiym9na/235-conditional-load-of-day-textures

Blueprint information

Status:
Complete
Approver:
Carlo Santucci
Priority:
High
Drafter:
Carlo Santucci
Direction:
Approved
Assignee:
Carlo Santucci
Definition:
Approved
Series goal:
None
Implementation:
Implemented
Milestone target:
milestone icon 1.3
Started by
Carlo Santucci on 2017-03-07
Completed by
Carlo Santucci on 2017-03-14

Related branches

Sprints

Whiteboard

7/3/2017: beta release available here http://www.elvastower.com/forums/index.php?/topic/29978-daynight-textures-memory-usage/page__view__findpost__p__217186 .
14/3/2017: feature committed in x.3820.

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Work Items

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